Aseprite + LDTK = Nixie’s First Level

It’s been a few months since my last dev log entry but I’ve been quietly learning some new software and making some exciting progress on Nixie. I find myself often getting caught up on the creative side of things such as art, characters, story, and music, but as 2022 began, I made a resolution to focus on actually “making the game.”

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My First Experience Using Unity

Alternate title: I actually finished a Unity tutorial series.

Learning Unity for free on Youtube was probably the biggest “why did I go to college when I can learn stuff on the internet” experiences I’ve ever had. Now that being said, Unity is not something can be learned in a day, a month, or even a year, especially with my attention span running at like less than 10 frames per second. Unity is heavy software with a nearly endless amount of possibilities, plugins, and uses. I started with a great series on making 2D platforming games in Unity and here was my result:

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