a story-driven 2D
exploration game
about a robot.

Nixie video game art
Nixie indie game dev log
Brendan Bailey

LI Retro Gaming Expo + New Intro + New Demo!

Lack of dev log updates rarely means a lack of progress on Nixie and this summer was no exception. The project is alive and well with some exciting new updates, all of which were unveiled this past weekend at Long Island Retro Gaming expo!

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Brendan Bailey

Nixie went to MAGFest! + a new demo!

So much has happened! Last year I submitted Nixie to be part of MAGFest’s Indie Videogame Showscase (MIVS) and it got accepted. From that point I started really working hard on the demo again (after that awkward pause where Unity nearly un-alived itself).

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Brendan Bailey

Surprise! The Demo is Done.

I know, I know, the dev log has seemed a tad abandoned for the last few months – but that is not an accurate indicator on the progress of Nixie! In fact, surprise! The first playable demo is done!

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Brendan Bailey

I made a menu

In January, I had one goal and one goal only – to learn Unity’s UI features and make a cool title screen for Nixie. Here are the results!

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Brendan Bailey

I could have done more… in 2022

When 2022 started, I hadn’t even created any environments for Nixie. The first three months of the year were fantastic – I learned Aseprite, started making level tile sets, and also learned LDtk to assist creating levels with the new art, but then I dragged my feet on making progress for many months. Luckily from September to December, I really turned things around and made a lot progress on the game that gave me the confidence to keep going!

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Nixie Jukebox

About Nixie

Nixie is a 2D story-driven exploration game about a robot’s search for a missing human lost in an android space colony. Slash, fling, and glide your way through an eclectic world, while enjoying colorful 16-bit pixel art and an infectious soundtrack!

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