
Creating the Nixie Logo
While I’m sure most video games start off with some impressive game mechanic or revolutionary piece of code, Nixie started off with… a logo. While I had some awfully crude sketches of Nixie’s character design scribbled on the back of various work documents and some pieces of music in the works, the logo was the first “asset” of the game I actually finished. Of course, it didn’t go as planned at all…